Sprite Sheet

This presentation is about the sprite sheet.

In computer graphics, a sprite is a two-dimensional bitmap that is integrated into a larger scene. Originally sprites referred to independent objects that are composited together, by hardware, with other elements such as a background. This occurs as each scan line is prepared for the video output device, such as a CRT, without involvement of the main CPU and without the need for a full-screen frame buffer. Use of the term sprite has expanded to refer to any two-dimensional bitmap used as part of a graphics display, even if drawn into a frame buffer (by either software or a GPU) instead of being composited on-the-fly at display time. The act of creating sprites is a form of pixel art. It is sometimes referred to as spriting, especially in the hobbyist community.


sprite

The history of Sprite Sheet

  • The use of sprites originated with arcade games.
  • The term sprite was first used in the graphic sense by one of the definers of the Texas Instruments 9918 video display processor.
  • The sprite engine is a hardware implementation of scanline rendering.
  • Examples of Sprite Sheet

  • Srpite sheet of first video game




  • Pac-Man is the story of a yellow circle that runs from ghosts and eats dots, fruit, and keys in 255 identical mazes. The game quickly became extremely popular, being ported to dozens of systems including, most infamously, the Atari 2600.




  • Super Mario arcade game




  • Sprite sheet for game tutorial





  • Animating a 2D sprite with CSS animation






  • Sprite sheet for Sonic arcade game




  • CSS Sprite Sheets for Angry Birds




  • Sprite sheet for video game





  • Sprite Database : Spider-Man




  • Sprite sheet animation











  • Sprite web explosion